Aggressiveness

Aggressiveness is the personality of the enemies in Dog Sim, and how the enemies behave when the player approaches or attacks them.

Types of Aggressiveness
Not aggressive - These enemies will not attack, even if the player approaches or attacks them. They will just run away from the player. When the player kills these enemies, these enemies, with the exception of the Sheep, also have feedings, and the player could feed on them.

Provokable - Despite that these enemies are listed as "Not aggressive", they will only attack the player if the player attacks them first. They will not attack if the player just approaches them.

Aggressive - When these enemies are approached, they will attack the player if the player gets close to them. This applies to bosses as well.

Non-aggressive enemies

 * Rabbit
 * Raccoon
 * Rat
 * Sheep

Enemies with provokable aggression

 * Horse
 * Man
 * Woman

Regular enemies

 * Boar
 * Bulldog
 * Cat
 * Cow
 * Dachschund
 * Dalmatian
 * Deer
 * Dobermann
 * Fox
 * Goat
 * Greyhound
 * Honey Badger
 * Hunter Assault
 * Hunter Engineer
 * Hunter Medic
 * Husky
 * Pig
 * Rhino
 * Robo-Dog Version 1
 * Rooster
 * Shepherd
 * Sheepdog
 * Tiger

Bosses

 * Angry Cow
 * Bear
 * Boss Robo-Dog
 * Panther
 * The Hunter Boss